Nvidia believes the Metaverse, the Omniverse, or whatever you want to call it will be a vast interconnected galaxy of 3D worlds, and wants you to use its tools to build this animated universe – linked to its RTX GPUs, of course.
The chip designer has a kind of marketplace called Nvidia Studio, which offers or promotes selected hardware and software to create these virtual environments, all of which are accelerated by animation, simulation and AI engines in silicon. Nv. Studio provides drivers and SDKs that applications from Adobe and Autodesk, for example, can use to create and simulate this metaverse content on their hardware, said Jeff Fisher, senior vice president of Nvidia, who looks suspiciously similar. to Shark Tank businessman Kevin O’Leary. notoriety.
For CES this week, Nvidia extended Studio with an update to Canvas, which can form landscape backgrounds from simple sketches.
Nv also said that its metaverse creation tool called Omniverse is no longer in beta and is available for free to individual creators and artists with RTX GPUs.
Omniverse isn’t just the name of the software suite – it’s Nvidia’s catch-all term for the hardware and software technologies it puts in place for the Metaverse. It includes connectors, applications, and cloud services on which creators can create, render, and simulate 3D content.
Omniverse can be used by individuals to create simple avatars, or by multiple engineers collaborating to create and simulate complex machines before a physical version is released, we are told.
Nvidia supports the open source USD file format, which was originally created by Pixar, as the backbone to create a collaborative metaverse. Nvidia has described the USD as the “HTML of 3D”.
Omniverse brings applications together in a virtual space to reduce the time required for steps such as creating, texturing, and creating scenes, which is usually a sequential process.
Nvidia has also made a number of other Omniverse-related announcements, including Nucleus Cloud, a one-click cloud-based tool for animators to collaborate on creating 3D scenes. Omniverse also has new marketplaces with companies like Sketchfab and CG Trader setting up 3D assets that can be used for free.
Jeff Fisher is passionate about GPUs. Click to enlarge
Speaking of GPUs, the company announced the RTX 3050 for desktops, which will be available by the end of the month for $ 249. It has 8 GB of GDDR6 memory. Additionally, laptops with the GeForce RTX 3070 Ti Laptop GPU will be available next month.
Nvidia also said it has improved a range of MaxQ technologies so that GPUs work better with processors and other chips in PCs to improve gaming performance while reducing power consumption. For example, one technology in the MaxQ 4.0 framework is Battery Boost 2.0, which uses artificial intelligence to improve games and battery life.
“The AI controls the entire platform, finding the optimal balance between GPU and CPU power usage, battery drain, image quality, and frame rates. images, all in real time. The result is excellent battery playability, with up to 70% more battery life. Fisher said.
Fisher, at the end of his CES keynote, previewed the next “monster” GPU, the RTX 3090 Ti, followed by a bunch of numbers: 40 teraFLOPS of shaders, 78 teraFLOPS RT, 320 teraFLOPS tensors and 24 gigabytes of 21 gigabit-per-second G6X memory. More details on the GPU will come later this month, he promised. ®